Sokoban Wiki

Kyuukyoku no Sokoban (究極の倉庫番, The Ultimate Warehouse Keeper) is a puzzle game developed by Thinking Rabbit and released in 1996 for the Sony PlayStation in Japan. It was later ported for Windows operating systems in 1998.

Overview[]

Kyuukyoku no Sokoban is the first game in the series to utilize 3D graphics, with the mazes being rendered with polygonal models instead of traditional sprites. The introduction of 3D graphics allows for varied camera angles, as the game gives the player the option to freely tilt and rotate the maze. It also features FMV cutscenes, with the story animations utilizing a claymation art style.

The game is divided in four acts with four chapters each, each chapter consisting of six Sokoban puzzles for a total of 96 puzzles. Each of the game's acts also introduces a unique gameplay gimmick:

  1. A One-Man Curtain Call: The only act without gimmicks, though the levels have a strict time limit.
  2. Aquarium Diver: The levels are set underwater, so light boxes float after a while. Touching them will prevent them from floating.
  3. The Forgotten Haunted House: Levels include ghost boxes which disappear when carried to the marked tiles.
  4. The Sadness Machine: The boxes have wiring which allow the passage of electric current through them, thus requiring the player to arrange them in a specific way to turn on the lights on the maze.

Story[]

Rabi-kun is a doll made by his grandfather, a puppet maker. Rabi-kun was brought to life by his grandfather's special abilities, who had been a puppet maker for generations, and at his grandfather's urging, he decided to travel and take up part-time jobs. But his grandfather was unable to tell Rabi-kun, who was full of hope, the truth: that Rabi-kun did not have much time left to live. However, Rabi-kun believed that he would one day become a real human being, and today he continued to learn about life while working part-time jobs in various towns.

Characters[]

Puzzles[]

Main article: Kyuukyoku no Sokoban/Puzzles.

Gallery[]